LOST IN SPACE-BLAST OFF INTO SPACE
LOST
IN SPACE SEASON TWO
BLAST
OFF INTO SPACE
WRITER-PETER
PACKER
DIR-NATHAN
JURAN--which is why the action scenes are very good
MUSIC-LEITH
STEVENS-(a standout score!)
NARRATION:
Last week, as you recall, our space family's lost planet was rocked by a series
of savage earthquakes. Little did they dream that in less than twenty desperate
hours, a cataclysmic explosion would rip apart their planet's core and
disintegrate their entire world into galactic dust.
TEASER
Maureen
is watering flowers on one of the tables. Inside the ship, through the door we
can see John working on the astrogator, which is finally back in place. Penny
brings two buckets of water for her. Maureen mentions a pasture which sets
Penny thinking, "You know it would be good to see a pasture again. Walking
through the grass, looking for four leaf clovers..." a quake hits and they shake away from the
table. John comes running out and gets them both inside the spaceship, leaving
the buckets of water to jostle or spill. Inside they shake around some more. It
stops and John calls Don at the drill site. Penny's hair is very long and down
over her shoulders. Penny is wearing her new outfit (red-orange in color are
her shirt, pants, and boots, yellow stripes along shirt). John feels the quakes
are happening at a depth that can crack the core of this planet. Don tells him
they just got that last batch of deutronium---all they need. John asks if they
felt the earthquake. Don asks, "Earthquake, what earthquake?" John tells him to pack up and get back--it
might hit there next. Judy goes up a ridge to call Smith and Will at Don's
orders. "Dad just called--he said there might be an earthquake, right here
in this very area!" Syndication versions of BLAST OFF INTO SPACE used to begin
at this spot. Robot's head sensors are turning---and very fast. Smith is
holding Will and Robot at attention in some kind of silly ceremony for the
unveiling of a statue--the Spirit of Space--he made which Will comments doesn't
even look like him. Smith tells them it is the artistic inner self. The statue
is holding a golden globe. Will asks, "Now can we leave?" Smith complains about the sanctity of this
moment. Will says, "Didn't you hear what Judy said...we might be right in
the middle of a..." There's a blast
and Will yells, "Hit the dirt!"
Smith tries to keep the statue from falling. Judy falls backward off the
ridge. Pieces of wood and debris hit Don off the drill into the Chariot. Judy
and Don gather themselves up and start out to go over the ridge to find Smith
and Will. There is a blast near Smith and Will and a miner comes up from a
smoking crater, amid a wind sound. He walks at them.
NOTE:
New opening credit cartoon. Same theme song. In color. Cartoon has John,
Maureen waving, Don laying down, Judy on her back, Will tied up with the line,
and Penny on the end of the tie line, all linked together. Then a flying saucer
arrives, opens, and has Smith fire a laser--all wear helmets.
NOTE:
This differs from the first season cartoon slightly. The biggest difference is
where Will bobs his head up from a bubble in a flying saucer and then Penny
pushes his head down and comes up, then we see Smith pushing the craft, not on
the line at all.
ACT
ONE
The
miner calls them Earth folk. He is Mr. Nerim and tells them they mistook his
blasting for an earthquake. He examines the Robot (whose head sensors stop
rotating). Nerim comes from the Southern Fish cattie corner form Omaha (?).
Will has heard of this place (?). FURTHER NOTES: The Constellation of the
Southern Fish is also called Pisces Austrini with a star in it called
Formalhaut (with a large life zone but which will, if it is inhabited, will
evolve quickly due to a massive sun with a diameter of 1.56 times our own Sun).
Nerim blasts for cosmonium. Smith gets Will and he an invitation to see his
mining quarters. Will tells Smith the blasting didn't look so harmless to him.
The long drop down the hole to the underground operation has been partly
degravitized. Holding hands, they follow Nerim down; Will liking it,
"Wow!" To Smith's dismay,
Nerim shovels diamonds which falls from the ceiling, away. He gives a shovel to
Smith who turns it over to Will. Nerim calls Smith, Zac boy." When the cosmonium is gathered, Will tells
him, "Gee, it looks like you've got little bits of sun there." When Smith scoffs at this, Nerim tells
Zac-boy that the boy is smarter than he is. It is the quintessence of the
living force that thaws the ice and melts the snow. He has to do some more blasting
which asks him if it isn't "kinda dangerous." Nerim tells him no. To get out they have to
blow out of their lungs and kicks off. They travel back up. Don is checking the
Robot out. He tells them they have to get back to the ship. Smith calls the Robot
back from going the wrong way, "No, no, this way, you blithering
bumpkin!" At the Jupiter II, John
reads the earthquake seismograph, "That second quake you got up at the
drillsite, gave us a reading twice as intense as the one we got here. I don't
think this planet can stand much more."
Maureen asks, "Well, John, what will happen to it?" Almost in answer, another blast rocks the
ground, shaking the ship and throwing all of them around. Smith holds onto Will
near the astrogater. Will gasps, "Is what Mr. Nerim calls a little
shaking?" The controls spark. John
yells, "Hit the circuit breakers!"
Don tries to. The quake rocks Penny and Judy to the window and then back
toward the elevator again. Maureen, Don, and John hold onto the Robot. It subsides
and Robot gives a report to John. The quakes are cracking the core of the
planet. Smith tells them about Nerim but not about cosmonium. He believes
Nerim's advice that the planet is not cracking up. John is convinced this miner
doesn't know what he is doing, "...and he's made it impossible for us to remain
here any longer." The planet will
disintegrate into cosmic dust or perhaps, John says, Dr. Smith would prefer
gamma rays. Maureen asks if they can stop Nerim from doing more blasting but
John tells her even if they could--Nerim's begun a destructive process that
can't be stopped. Smith says, "Come, come, Professor, let's not throw
everyone into a tizzy." Don tries
to explain it to Smith. John figures they have 12 maybe 15 hour before the
planet goes. Smith asks, "And your destination is where?" Don snaps, "Where's always been, Smith,
Alpha Centauri." Smith says,
"Indeed." He might have helped
in their panic pressure if their destination were Earth. He asks Judy and Will
to stand aside and goes down the elevator to take a nap. Maureen says,
"Why, he doesn't understand a thing you've been telling him." John says, "Now, we'll deal with him
later." He explains about a weight
problem for lift off so they have to start throwing out everything they don't
need. The women and Will go below on the elevator. John and Don go out and
start to move a light system. Don asks if they are going to be able to make it.
John thinks it will be touch and go. Another quake hits. Don pulls John away as
a boulder falls down and crushes the light.
ACT
TWO
Judy
and Maureen take junk (Maureen has ropes and nets; Judy a strange winter hat
and a pocket book) out and put it on a junk pile. Judy comments, "You
never realize how much stuff you accumulate until you have to get rid of
it." Maureen asks for her help in
folding up a table--they will need it. Penny and Will toss junk (tennis
rackets, beach balls, baseball bat) onto the junkpile. Penny calls her's
special junk. Debbie comes out with a tennis racket. Will tells Penny maybe if
she left the Bloop behind she could take some of it. Penny picks Debbie up,
"Will, how could you?" Will
says, "I was only kidding!" A
blast and shakes rock them all down. Debbie falls onto the junk pile; a table
falls on Judy; and Will and Penny rush over to help get it off her. As they do,
the quake continues, knocking the table back down on Penny and Judy. Finally it
subsides, John and Don come running out to help them all up. John tells them it
was the after effect of the other quakes--he studied the ore samples from the
drill site--the inner shell of the planet is cracking--they are going to have
to lift off sooner than they planned. Smith comes out with his clothes on and a
night cap, complaining. John tells him they happen to have a deadline for
liftoff. Don tells Smith, "Can't you get it through that thick skull of
yours that this planet is cracking up and that we're getting off it before it
does." Don sends Smith to the drill
site to pick up the left over drill equipment back. Smith goes, singing in the
Chariot about cosmonium. Nerim is with his donkey Rover whom he thinks gnawed
on his thruster control---he now needs another one--what with this planet
falling apart. Chariot pulls up. Nerim says, "Oh, him again." He is working under his rocket when Smith
queries him about the planet's destruction. Nerim calls that fool
nonsense---"you could lay a burning sun right on it and the planet would
remain untouched." Smith tells him
about the others, "They're leaving for Alpha Centauri, of course, they'll
never make it, in fact, I seriously doubt if their ship can even leave the
ground." Smith wants to be Nerim's
partner and tells him his great, great grandfather was a 49er while his Uncle
Thaddeus found the Com Stock load all by himself. Nerim, calling Smith,
"Zackie," tells him he's been
a loner most of his life. He would, however. gamble with his pension--the
cosmonium to get a thruster control. Smith says, "The sky's always darkest
just before dawn, ever cloud has a silver lining, and it's an ill wind that
does nobody any good." He leaves.
Penny puts more junk on the pile at the space camp. Judy brings out tennis
rackets and Maureen brings out fishing poles. They have three hours left to
escape. Smith comes back and acts cheerful to Maureen, who tells him there is
nothing shining about 3AM in the morning. Smith tells her, "This planet,
like the Jupiter itself is here to stay."
Another quake hits and Maureen and Smith hold onto the Chariot; Judy and
Penny fall on the other side. Maureen asks if Dr. Smith still thinks this
planet is here to stay. He smiles, "Indubitably, Madam." When he walks away, she puffs,
"Madam." Smith goes into the
Control Room, "I'm afraid all the king's horses and all the king's will
never put the Jupiter together again."
Don snaps, "Wanna bet!"
Smith lies--he tells them he lost his way in the dark. Don tells him
he's been up there 100 times; Smith counters--never in the dark. John feels
they need the drill site equipment for when and if they reach Alpha Centauri.
Will volunteers to show Smith the way; John warning Smith he wants them both
back within the two hours. Smith leaves backwards--he has the thruster control
off of the central astrogater. In the Chariot, Smith lies again--telling Will
his eyes have grown accustomed to the darkness. Smith drives to Nerim's and lies
yet again--he tells Will he found the thruster control on the junkpile. Smith
and the miner play cards for the cosmonium and the thruster. Nerim tells Will
about his pension cosmonium and Will looks at Smith accusingly, "And you'd
take it!" The card game galaxies (a
ten Smith has), planets, satellites, and asteroids (a two Nerim has). As they
play the cave shakes and dust falls. Nerim calms Will, telling him it was just
a little resettling. Nerim wins with the supernova in his hand. He grabs his
cosmonium flask case and the thruster, tells Smith it look like his friends
were right about the planet "bustin'" up, and leaves, his feet flying
off away from Smith and Will. Smith frets but Will tells him they have to
leave. Will finds two flasks of cosmonium Nerim left. Smith is in no hurry to
give them back. Will urges Smith to leave and Smith does also when the quakes
start again, blowing dust down on them. They kick off and fly up the shaft,
dust following them and smoke hitting. They emerge out of the crater and fall
onto the Chariot. Will grabs the rails on the front. Smoke subsides as the
quake does. The pair see Nerim's space rocket blast off (footage of Hapgood's
ship from WELCOME STRANGER but in color). Will says, "Let's get back to
the drillsite." Will helps when
Smith sees his statue under a pair of cracked poles. Will tells Smith it can't
last anyway. Smith says, "It will endure forever." They pick up one pole lying on it but drop
the pile which smashes one of the cosmonium flasks Smith put down on the
statue. They try to lift it up again. Will tells Smith they don't have time to
scoop up the cosmonium. They have to leave. Smith waves,
"Adeiu." He and Will leave in
the Chariot. The statue smokes purple, white, and black smoke. After it clears,
the statue moves the pole off itself, moaning and grunting---alive!
ACT
THREE
Smith
wonders why the Chariot has to be parked so far from the drillsite. Will tells
him dad told him to conserve fuel. Smith wants to talk to John about their
destination. Will tells him dad won't listen to him--he's made too many
mistakes lately. Only lately? Smith says, "Must a man be haunted by a few
trivial errors in his past?" He
screams loudly as the statue comes over a hill at them. Will moves the tool
chest to it per Smith's orders. It kicks it. Will yells, "Let's get back
to the Chariot!" They run, Smith
turns to look at it, holding Will in front of him, screams, and then runs
again. John in his original early first season outfit puts on the parajet jump
belt pack. Maureen tells him he has to find them even if it means...and he
knows even if it means delaying their lift off. John lifts off over the weather
station area and calls Will. Will and Smith run to the Chariot. Will closes the
door but Smith panics and doesn't turn on the ignition. They run to the middle
of the Chariot. The creature breaks the glass near them. Will yells at Smith,
"Dr. Smith, he doesn't want my pocket knife--he wants your
cosmonium--that's what--that's what must have brought him to life." Smith throws it to him and it drinks it. But
it puts its hands out for more. John lands and shoots it in the back, then
again as it turns toward him. It moves off. Smith thanks the Professor and
helps him take the parajet pack off. John tells them, "Let's go." In the Control Room, Don and John fall
against the viewport as another quake hits. John checks the reading, "I
wasn't entirely sure until now. I don't need any proof after this." He goes below. Smith comes out of his cabin,
takes his motion sickness pill, and says, "Never fear, Smith is
here." Smith tries to get John to
change his mind about going to Alpha Centauri--a place they cannot even be sure
is habitable, suggesting they set course for somewhere they really know exists.
John tells him to sit down. Robot tells John he is in magnetic lock. Smith
says, "That's a thrilling bit of news, you bumbling bird brain." John explains that they will orbit the
planet, until, well, there is no planet. John goes to Penny who asks if Debbie
will be all right. Debbie is in her own little cubicle (Will built it? Remember
ATTACK OF THE MONSTER PLANTS) with seat belt. Will tells John not to worry
about Dr. Smith--he'll watch him. Smith says, "What a comfort you are in
my hour of need." Debbie covers her
mouth in a laugh but bloops (yes, John Peel, bloops--the series had...oh forget
it). John rubs Will's hair and goes to Judy, "Judy...you look simply
beautiful." Judy calls him closer
to her space couch and she kisses him. When he asks what that is for, she
tells, "Because I'm so proud of you and because you've taken such good
care of us and because I love you."
John moves on and sees Maureen, "Oh yes, there's something I forgot
to tell you---you've been the most uncomplaining, patient partner a man could
wish for while we've been here. Thank you, darling." Maureen touches his hand, "There's been
a very good reason for it--you." He
touches her neck and goes. Maureen straps in. A countdown is given. Spaceship
Jupiter II lifts off, legs come up out of the crater and move into the
spaceship. Below it are blasts and explosions, each following one, larger than
the ones before. The fire and blasts are at the viewport. Smith, on the lower
deck, says, "Disintegrate, indeed. Bah!" Explosions rock the Jupiter as the planet
starts to blow apart. John and Don give it a three second burst on five. The
ship starts to roll; Don tells John, "We can't pull free of the planet's
gravity!" There is fire, falling
rocks, and blasts, several of which seem to engulf the saucer shaped craft!
ACT
FOUR
Don
gets a heat feedback reading. He tries a five second burst but they lose
control of the ship as a cloud of fire envelops it. Everyone shakes in their
seats. Unstrapping his seat belt, Don falls out of his and goes to the
astrogater. Maureen asks John via the mike what is happening. John tells her,
"We have a short on our thruster control. Hang tight, we'll fix
it!" Will tells Maureen about the
old thruster control on the junkpile. Smith comes clean, "It's all up for
us now because of me." He tells where
he really found it. Maureen tells him to get right up there and tell them. She
also makes Will go with him. "Yes, Mame," Will says. A blast bursts up from the ground
to the ship. Smith and Will go to the elevator as the deck tilts and rolls
under them. Smith tells Will to tell Don and John his giving the thruster away
was just a vagrant impulse. Will says, "You'll have to explain that
yourself, I don't know what a vagrant impulse means." Will makes Smith tell Don, the three huddled
at the astrogater. Don goes to hit Smith but another blast knocks him back.
John turns from the viewport, "Hold on! The planet's blowing!" A fantastic blasts shatters rock and stone.
John yells, "We're losing pressure!"
Don gets a cap and caps a large black hole in the wall of the ship (?).
Number five thruster works. John calls, "Maureen, you can relax now. I
think we're finally on our way."
Maureen answers, "Good."
Short time later in the control room: John and Don talk to Smith.
Maureen, Judy and Penny come up on the elevator. The girls go to the viewport.
John tells Maureen, "Well darling, Dr. Smith's explanations are like a box
of magic tricks." Penny calls Mom
and Dad over to the window to view a beautiful overflare shining at them.
Maureen smiles, "It's like a rainbow after a storm." John says, "After the storms we've been
through, I think we're entitled to it."
Smith thinks he sees a familiar star out there. Will tells him its a red
dwarf star. Don takes pleasure in telling Smith that whatever it is, they are
moving away from it at 50 % of light velocity. Smith feels his motion sickness
coming back and says, "The pain, the pain." Indeed, a pain to sit through this. The
Jupiter II flies past smoke (left over from the planet?).
CLIFFHANGER:
Jupiter flies, once more in outer space. When Will thinks they are traveling at
a million miles out in space, John says, closer to two million. Will looks,
"Wow. We must be traveling at close the speed of light." Don and John will look for a familiar star
and get a fix on it to find out how to get to Alpha Centauri. Penny tells them
that Smith is right--she can't tell one from the other. Will tells them Don and
John know about astronomy." Smith
says, "That is devoutly to be wished." He wants to star gaze also. When Don quips about
that being another map, Smith tells him to remember they laughed as Copernicus.
Maureen needs Will's help and takes him away from John and Don, needing help
more badly. Will says, "Holy cow!" An alarm rings out. At the window
is a huge red fire ball and the spaceship is heading directly at it. John
yells, "We can't get around it! We've had it!" Smith hugs the Robot to hide, "Ah, oh,
we're going to crash!" New
cliffhanger music is played.
TO
BE CONTINUED NEXT WEEK SAME TIME SAME CHANNEL
REVIEW:
What does one make of an episode like this one? The scenes with the family are
fine and interesting, departing this planet is a welcome plot turn, and the
effects at the end is exciting as the Jupiter II struggles to leave the
exploding planet. The quake scenes are well done--naturally Nathan Juran is
directing. But the big flaw: Mr. Nerim. As an alien guest star, the character
is bland and boring. We are a far cry from THE KEEPER, THE SPACE TRADER, and
most of the first season aliens. He doesn't even seem like an alien, just a old
miner that seems like he came from Earth. No explanations. Strother Martin is a
good actor and does what he can to make Nerim somewhat likeable...only the
character isn't written likeable...nor menacing...nor anything. He also only shares
scenes with Smith, Will and the Robot, something the series would indulge in
more often this season...too often. Almost all the scenes with Smith and Nerim
talking are boring--but it really is dull when Smith and Nerim don't share the
screen with either Will or Will and the Robot together. NOTE: The Jupiter's
outside (on the bottom of the ship) fusion core lights are not always
activated.
Smith
and aliens. Smith and goofy alien. This would also be a trend the show would
indulge in this season, giving us the worst episode of all time: THE SPACE
VIKING. Also giving us the really tedious THE GIRL FROM THE GREEN DIMENSION,
THE QUESTING BEAST, THE TOYMAKER, MUTINY IN SPACE, TREASURE OF THE LOST
PLANET, A VISIT TO HADES, and ROCKET TO
EARTH. Now these episodes are the worst of LOST IN SPACE's second season. THIEF
OF OUTER SPACE, WEST OF MARS (both THIEF and MARS should be considered some of
the worst also but since they get some of the characters off the planet, it
ranks up a notch). While it can be said that there are some very good scenes in
most of these (Will's battle with growing up and Smith's serious talk with him
is the highlight of THE QUESTING BEAST and character wise, perhaps, of the
whole series), THE SPACE VIKINGS has almost nothing good in it. MUTINY IN SPACE
is also pretty boring and dull as well as silly. I would be hard pressed to
find anything in THE SPACE VIKINGS and MUTINY IN SPACE to like. The other
"bad ones" listed above do
have some value with some scenes but are mostly to be avoided at all costs.
By
the same token a fairly decent second season episode like THE DREAM MONSTER
could have some really silly things going on in it, despite a lot of action and
interplay--and a bigger role for some under used members of the family (all the
others but Will). Other gems this season: WRECK OF THE ROBOT, THE GOLDEN MAN,
THE DEADLY GAMES OF GAMMA 6, CAVE OF THE WIZARDS, TRIP THROUGH THE ROBOT, THE
PHANTOM FAMILY, THE COLONISTS, REVOLT OF THE ANDROIDS, and THE GALAXY GIFT.
That is not to say that these episodes do not have some Smith foolishness in
them. These have somewhat more serious alien storylines that kept the hour from
becoming a slapstick. They were not without problems.
Those
that fell in between: THE ASTRAL TRAVELER, SPACE CIRCUS, THE MECHANICAL MEN,
FORBIDDEN WORLD (great first half, sucky second), THE ANDROID MACHINE, and THE
CURSE OF COUSIN SMITH. Some of these start out wonderfully (such as THE ASTRAL
TRAVELER with its ambience and spooky atmosphere, FORBIDDEN WORLD with its mood
of being on a strange new planet, and THE MECHANICAL MEN with a mysterious
saboteur loose--and almost all thinking it is Dr. Smith) but end up, in the
second half, being a routine silly romp. A few others start out badly (such as
SPACE CIRCUS) and have some truly horrendous Smith-Robot, Smith-aliens,
Smith-Will scenes but by the second half something changes and the action and
pace picks up, the characters are motivated and involved and it is fun and
exciting again. Much of what I wrote about this season can be applied to the
third season as well. Season three had some unarguable classics though. The
same cannot be truly said of season two.
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